Now, since this article seems to want to look at this from a developers perspective to frame it's argument.I know.the poor devs right.how would some dev who poured countless hours into a project feel just because Sony, or whoever, came around and said, "Sorry your game sucks, you can't sell it here". Sometimes this happens with games that have a decent marketing campaign, and has really nothing to do with what else is out there most of the time.even during times when some huge game is releasing. This happens regardless of the quality of the game, and many AAA or quality mid-tier games that aren't from small devs go overlooked as well. Often times good games get overlooked too. What we have on the storefronts is nowhere near as bad as it is on mobile, and good games get discovered all the time. For the most part, if you go on the store, the liklihood that you'll simply see something just because some crap is taken out(and a mountain is hyperbole from this author), is no better than before. Discovery is entirely on the developer or publisher to provide from their marketing. The console makers, or Steam, or whoever, only obligation is to make sure the game itself will run on their respective system.ĭiscovery wouldn't be significantly increased just because they got rid of the supposed crap. To me, the console makers SHOULD NOT be the proprioters of deciding if a game is good or not, nor set standards on what kind and of what quality of game can be on their store front. Rainslacker 2011d ago (Edited 2011d ago )
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |